#include "Fige.h"
#include "Robot.h"


extern Robot* robot;

std::string Fige::tag = "Fige";
Fige Fige::monInstance =  Fige();

/**
 * fait repartir le robot
 */
void Fige::repartir()
{
	robot->changerEtat(etatEnRoute);
	std::cout << "Redémarre" << std::endl;
}

std::string Fige::getTag()
{
	return Fige::tag;
}
